By Eoin Colfer
Within the not-too-distant destiny, in a spot referred to as satellite tv for pc urban, thirteen-year-old Cosmo Hill is unlucky sufficient to come back into the area undesirable via his mom and dad. And so, as are all orphaned boys his age, Cosmo is dipped in a vaccine vat and despatched to the Clarissa Frayne Institute for Parentally Challenged Boys-freight type. At Clarissa Frayne, the orphans, known as "no-sponsors," are positioned to paintings by way of the country, trying out harmful items that by no means may be allowed close to people. by the point the no-sponsors are despatched to their cardboard software pipes, given their nightly meal pack, and eventually go to sleep, they can be coated in burns, bruises, or sores from the paintings of the day. Cosmo Hill is aware that he needs to get away, even supposing he has no concept what may be watching for him at the outdoor. He plans for the instant whilst he could make a holiday. whilst that second eventually comes, he approximately dies whereas escaping. yet he's rescued by means of a gang of "Supernaturalists," a motley staff of youngsters who all have a unique psychic ability-one that Cosmo is ready to profit he has besides. They "see" supernatural Parasites-tiny, translucent creatures who feed at the lifestyles strength of people. The Supernaturalists.